cuboos
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Posts posted by cuboos
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ok i have seen some stuff in the forum that V12 can do can any one tell how to do the newton plugin and the AO setting?
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thats the point the martians were suppose to be masters at engineering and technology so i'm guessing that they don't need that much to support and move there vehicles and this machine is about as big as two bears put end to end
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i did short test of the hydraulic system with pretty good results
[attachmentid=17462]
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is there a way i can make a wrecking ball type object and make it crash through a house several times and destroy it?
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the thing i like about this leg is it is completely made out of primitives
oh and BM NVM on the riging i think i have an idea on a good rig to make
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ware can i get texture maker and could you tell me how you did the particles?
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if you need some one to burn the ants with a magnifying glass i could help you there
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actually i was going to ask you to rig it i'll send it to with box on the chat
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what do you suggest i do?
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if you send that to me i might be able to finish it
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cool can you tell me how you did the particles and the water?
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i have decided to scratch the one i'm working on and make a new one that is more accurate to the book i'll post some pics up later
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i know
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hmm thats odd well heres a zip with the movie [attachmentid=17372]
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damn i hope my WOTW move turns out as good as that you need to give us a tutorial on how to modal stuff like that
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NVM this thread it doesn't reflect the color of the modal space it just reflect other obects
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i know two way to make a realistic lightsaber blade the esiest way is to do it lath a long cylinder and lath a dome for the top then group the whole blade and set the diffuse to whit the ambience intensity to 100 the ambience color to whet ever color you want the blade to be then set the specularity color to white and then set the size and intensity to 100 and turn on glow and you should have a good looking blade
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well normally when i turn up the reflectivity it reflects the the color around modal but now its not doing anything it doesn't even reflect after i render it to a file it wont even reflect if i use it in a material it will so specularity but not reflectivity is there a way i can set it back to factory default i think it was something i did
the handaling machine
in Work In Progress / Sweatbox
Posted
i made a short animation of the handling machine the animation sucks and its only 1 sec long but it shows how it walks sorta