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Hash, Inc. - Animation:Master

clonewar12345

*A:M User*
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Posts posted by clonewar12345

  1. Il do my best. It will be worth it just to see your model in greater detail. AT-AT's are mostly light grey anyways so it wont be too much work. I can do weathering effects on the body though. If you want I could do blaster scaring if you want a battle hardened AT-AT for your project.

  2. It looks really good...The movements are kind of jerky but you already mentioned that and its not too bad. You can do the blasters in A:M....Theres a tutorial out there somewhere....But you have a good effect too...Just thought id mention it in case you wanted to stay with animation master...Or to save time. But great job. i cant wait to see the whole thing animated.

  3. It looks really good...The movements are kind of jerky but you already mentioned that and its not too bad. You can do the blasters in A:M....Theres a tutorial out there somewhere....But you have a good effect too...Just thought id mention it in case you wanted to stay with animation master...Or to save time. But great job. i cant wait to see the whole thing animated.

  4. Short answer...Its amazing

     

    I wish i could model like that...By the way how long did that take to compleatly model.. ballpark.

     

    It looks really good. Are you going to texture it in photoshop?

  5. Here is my attempt at a landspeeder. I had a really difficult time modeling. I still was not able to make it w/o creasing. I did not (and still do not) know how to make the cockpit area without having major creases. For this model it is fine because it is only going to be seen at a distance and for only a short time. I am still learning how to model without creases...I guess it comes with practice....And the usual any comments would be welcome on the model. :-)post-7934-1216515032_thumb.jpg

  6. I am trying to get a laser firing effect on a moving TIE. I know how to do it on a stationary object via a path. However I cannot get it to work when the ship moves. I tried making two extra splines coming out of the guns and constraining the blaster bolt to them but i couldn't find any way to constrain it to the splines. Is there anyway to constrain a strait path to a moving object to constrain the bolts too?

     

    Any help would be appreciated.

  7. Cool.

    Thanks for the help!

    Also this is kinda off topic but do you know of any tutorials for SSS? I searched the forum but nothing came up.

  8. I bought AM resently and so i have the 2007 lisence. Should i download the V14 update? If so which one? There are a lot of them. Are there many new features? Animation Master workes fine for me but i want to know if i should get the update? Also will i have to download it this year? Will they not be avalible on my subscription next year?

    Thanks

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