-
Posts
37 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by stopmo
-
-
Tom: Nice work there. Why is the camera so tight at the start though? Can't see what his feet are doing.
Rodney: Thanks for the info on IK/FK constraints & balance and rigid. I noticed these issues while animating the Stuck Door exercise. I'll try turning them off next time.
-
I may try and work a lean into his walk a bit. Frankly, I hate the way his walk looks anyway so I had planned on trying to fix it once more.
Thanks for the tips!
For the walk: You might try straightening the legs. As it is, he is walking with his legs bent most of the time but there are a couple of points in a typical walk cycle where the legs are straight. For example, as he is pushing off for his next step, the supporting leg (#1) would straighten out to support his weight as the other leg (#2) leaves the ground. Then as this other leg (#2) swings forward and is about to hit the ground, it usually straightens out until it hits the ground and bends.
EDIT: I was looking at ver 24 while making the above comments. I just took a look at ver 25 and see you have improved the walk. Walking on that hill definately presents a few challenges with weight.
-
I think you can make the point read even more if you rotate the arm and hand slightly towards the white robot. It may give you a better silhouette if you can separate the hand from the body a bit more.
Looking forward to seeing what happens at the end.
-
Just took a look at ver. rr10 and have 1 comment (perhaps you are already aware of it) When the Green Robot points and leans forward, he feels off balance. You could change a foot position to make him feel more balanced or actually lean him back instead which might give a clearer read on the point.
-
Great start, keep going. Looking forward to seeing your next version. Won't say anything now since I know you are still blocking.
Exercise 4: It's a Pitch
in TaoA:M and the A:M Technical Reference
Posted
The only way I can think of inserting frames into the timeline would be to locate the point you want to modify in the timeline, highlight and grab all the frames to the right of that point and slide them over.