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Hash, Inc. - Animation:Master

stopmo

*A:M User*
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  • Interests
    I specialize in Stop-Motion Animation with some CG Animation experience. New to Animation Master. Especially interested in learning modeling. Currently working my way through The Art of Animation Master tutorials in my free time.
  • Hardware Platform
    Windows
  • System Description
    WinXP Pro

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  • Name
    Anthony Scott
  • Location
    San Francisco, California

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  1. For the walk: You might try straightening the legs. As it is, he is walking with his legs bent most of the time but there are a couple of points in a typical walk cycle where the legs are straight. For example, as he is pushing off for his next step, the supporting leg (#1) would straighten out to support his weight as the other leg (#2) leaves the ground. Then as this other leg (#2) swings forward and is about to hit the ground, it usually straightens out until it hits the ground and bends. EDIT: I was looking at ver 24 while making the above comments. I just took a look at ver 25 and see you have improved the walk. Walking on that hill definately presents a few challenges with weight.
  2. I think you can make the point read even more if you rotate the arm and hand slightly towards the white robot. It may give you a better silhouette if you can separate the hand from the body a bit more. Looking forward to seeing what happens at the end.
  3. Just took a look at ver. rr10 and have 1 comment (perhaps you are already aware of it) When the Green Robot points and leans forward, he feels off balance. You could change a foot position to make him feel more balanced or actually lean him back instead which might give a clearer read on the point.
  4. Great start, keep going. Looking forward to seeing your next version. Won't say anything now since I know you are still blocking.
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