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heyvern

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Posts posted by heyvern

  1. I love how you did the storyboards and planning with AE. Replacing with renders as you go. I tend to do too much ahead of time IN AM first, and then do blocking. I should save myself all the extra work and do more sketching and tighter storyboards (change your pants had NO storyboards except "in my head".) . Pencil and paper... Have to find a pencil... I used one a few years ago... where did I put it... ;)

     

    That part of the process is the best info for me. The blocking, composition and timing of your animation was really well done. It was the first thing I noticed.

     

    -vern

  2. Ah... so guilt and technology helped produce such works of art?

     

    For me it is a deadline and a lot of caffeine. ;)

     

    I was going to comment too on the fast turn around for the first one and also your "style" of documentation. If flows as well as your comic book tutorials. You also have a great talent for "teaching" in a visual media.

     

    -vern

  3. Oh good grief! Another tantalizing sample of this animation! It's driving me CRAZY to see it. Just a few seconds of it and I'm dying for more. That whole scene of the door opening... the walking in... just a few short seconds... and so much personality and character. The animation "quality" is one thing but it's the ACTING that keeps jumping out for me from the small samples I see.

     

    I loved listening to Iztok Mlakar. Hearing that little introduction (well, reading the subtitles anyway) makes me want to take some night classes to learn the language! I doubt very much that I could find a class like that around here or get training CD's from "The Roseta Stone". ;) My brother knows the guys who run Roseta Stone... maybe I can get them to do a series for... what is it? Slovenian? Quickly before it's lost.

     

    Dusan, up until you explained the history of the country and the language I would have thought you SHOULD do a "dubbed" version. Now... forget about that. The language itself is part of the story. It should never be dubbed. Remember when they dubbed Mel Gibson in the original "Mad Max"? Ick. Blech. Yuck.

     

    -vern

  4. Can A:M produce photo real graphics or do i need to invest in another program?

     

    Those "photorealistic" images don't just magically happen. It takes skill and talent. Photorealistic skin is the holy grail of 3D software. Yes, AM can produce those results but like any program it isn't a "one click" solution. You could buy something else and not have any more success. You would still have the same issues involved with texturing, lighting, render times etc.

     

    I wish I had more advice for that technique. Hopefully some others have more input on that. It often isn't just "one" thing. There are many ways to achieve the look of "photorealistic" skin.

     

    -vern

  5. Great background on this! Isn't it wonderful how ideas come together? I liked the "flash" version you did as well. For a moment I wasn't sure if the world as a "snowball" was some kind of global climate change political statement. (it could get cold instead of hot you know. Watch that documentary called "The Day After Tomorrow". Very scary.) ;)

     

    p.s. The handwriting in your story boards is so much better than mine. I have story boards I can't even read after a few days. ;)

     

    -vern

  6. Don't insult the Applesauce. Applesauce can be quite intelligent. I was playing chess with a jar of Applesauce the other night. It did not win of course but it did hold its own for a short while. After I won we discussed the economy and possible solutions. I then sprinkled some cinnamon on it and had a nice snack.

     

    ;)

     

    -vern

  7. I plan to document all my big AM projects from now on. Do a "blog" kind of thing. It's a fantastic way to have the history of it. It isn't that much extra work even if you don't render and upload something and just write down what you did or a new discovery. I've already gone back a few times to my OWN documentation because I wasn't sure how I did something.

     

    -vern

  8. It may be easier to use the image sequence as a layer in the chor rather than a camera rotoscope. I like this technique because I can see the image layer in any view and not just the camera view. Although this can create issues with perspective distorting the image layer.

     

    -vern

  9. Would anybody (besides me) find that helpful or useful?

     

    Me too! I really liked that animation!

     

    I tried to do the same thing as I went along with my project. If I forget what I learned it's all there so even I can go back and refresh my memory. ;)

    I also found that documenting your own work makes your brain see it in a different way.

    I often think of new things I wouldn't have without writing it down...

    "Holy cow? I did it like that? What was I thinking? It would have been easier to do it this way."

     

    -vern

  10. Wohoo! You got frontpage on CGTalk! Well deserved Dusan. I wish you the best of luck

     

    Oh my god!

     

    An amazing, mind blowing animated short... winning awards... created using Animation:Master... On the front page of CGTalk... is that... kind of... like a vindication? A "go get stuffed" to the the people who have attacked AM in the past? Or is it just me? It seems to me now that anyone who would say one tiny word in the negative about AM on any other forum won't have much room to talk after this. The proof is in the pudding. There is no argument. There is no more discussion about what AM is capable of.

     

    Ah... a sigh of contentment. Put all those naysayers in their place.

     

    Dusan you make all of us proud. You elevate the whole AM community through your success. You have not only done what so many of us strive for when we bought AM but you have earned the critical acclaim and awards as well. I finally watched the trailer and would put it on the same level or even beyond any "big budget" studio production. It's breathtaking and if the whole animation is as good (I have no doubts) it is deserving of every award and all the praise it receives.

     

    WoooHooo!

     

    -vern

  11. To be sure open the file in "notepad" or some simple text editor. You will have to right click and choose "open with..." and choose an application. If the file is "blank" there's nothing to save. If however there is something in there... who knows what might be salvageable.

     

    -vern

  12. I googled "Chicory and Coffee Animation". Anything I could read anywhere about it is positively GLOWING. People are going through the roof over this apparently. I can't WAIT to see this.

     

    Is getting one of those "private showing invitations" on youtube going to be like finding the golden ticket in a Willy Wonka chocolate bar? ;) I hope there is an opportunity to see it. I never get to see cool stuff like this in my area... without driving really far and I hate to travel... that is why I watch movies. ;) Ever since seeing the first rendered stills of this, I knew this thing was going to blow peoples socks clean off their feet.

     

    -vern

  13. Thats good ,the rigging of the tenticles must be a bit of a knightmare but theye work well .I notice you have the full 8 legs but the Oktapodi movie only has 6 is there a reason for this do you think

     

    Don't forget what Pixar did with the ant legs in "Bugs Life". Those other guys went more realistic with "Ants" which I felt made the characters look more "alien" and less "friendly"... although imagining Stalone and Woody Allen with 6 legs was not much of a stretch. ;)

     

    -vern

  14. Actually, this Kong came from Ooltewah, TN. ;)

     

    I don't know... I thought he might have been covered in ice and stuffed in a big freezer in someone's backyard. ;)

     

    Squetch rig on Kong? Yeehaaa! It gives one a whole new perspective on how that famous last scene of him falling off the Empire State building might look... Wiley "Kong" Coyote...

     

     

    -vern

  15. U guys need to explain this more thoroughly please. I don't get what your saying.

     

    This is what I was talking about. I won't speak for anyone else, but I feel that if you could provide more specific details on what you need to know it might help us help you better. The descriptions of the basics of using actions and the choreography, as mentioned previously, are covered in the tutorials, and the tech reference. If you review those topics you are having trouble with it might shed some light on the basic concepts mentioned in some of the answers.

     

    Please provide screenshots as well. Or files. A picture is worth a thousand words. ;)

     

    -vern

  16. I agree... way too little information. As has been true for most of your questions you appear to be more angry and frustrated rather than trying to provide as much info as possible to find the solution. Your questions sound like "Why won't this darn thing work right?". We can't read minds. "why won't this work?" is useless as information to help you. try to explain in agonizing detail what you did, what you expected to happen and the result.

     

    The more detailed information you give us upfront without having to ask for it, the faster and more thorough our answers will be. This is just simple advice for a new user to get the most out of the people here who can help. Often if the question or problem is described well in the first post you can get an answer very quickly. Lots of details. Words are cheap.

     

     

    -vern

  17. Last post then I will stop on this for now.

     

    In my tests it wasn't that one long thin image that got flukey, it was all of them. Once one went bad they all went bad and then I couldn't get them to go good again with out deleting and reimporting.

     

    This is a weird thing. Very hard to track down. Very very hard if not impossible to "replicate" or find a cause. I have other projects with decals and such that look fine and don't go bad... of course I'm not always paying much attention in the realtime display.

     

    -vern

  18. Freaking wierd with a capital W!

     

    I made that image big like the others (not long and thin). Decaled it on the OTHER big patch. SAME PROBLEM!

     

    I'm leaning more towards a "haunting" now.

     

    -vern

  19. Same results here.

     

    I compared a file I created with the two images to your sample. Same as you it looks fine until you open it again. Looking at the AM file in a text editor there isn't one thing different anywhere in the file format itself that would account for the different appearance of the two different images.

     

    I opened it in Photoshop, resaved it, changed the canvas size, different formats, jpg, tga. I deleted all the other decals. Started from scratch etc etc. That ONE DANG IMAGE ALWAYS GOES BAD.... JUST THAT ONE DANG IMAGE.

     

    This is the most puzzling thing I've ever seen. You can't even say what is causing it.

     

    Is it possible... the image is.... uh... haunted? By an unfriendly but relatively benign spirit?

    You know like that old show with the guys mom in the car?

     

    I have nothing I tell you. Not a thing. Nothing. I don't like not finding something to explain this. Weirdest thing ever.

     

    -vern

  20. Make sure there isn't some setting to set or button to push FIRST to make the prnt scrn work. Laptops can be strange beasts.

     

    Also make sure your keyboard actually HAS a prnt scrn button. I have an XP box with a shared keyboard for the Mac. It's a Mac keyboard so I'm sure that's part of the problem. Even though the "prnt scrn" is theoretically "there" on the keyboard, as in there is an F key that corresponds to it, the stupid PC just doesn't care. The volume key works. All the important keys work... not prnt scrn.

     

    In my research it appears that the print screen button is... unique and unusual. It's very difficult to change it to something else, reassign a different key (or fix it when it's broke). In my research the easiest solution was to get a screen capture program... that was actually EASIER than fixing the prnt scrn button which involved some funky system modifications that might not even work.

     

     

    -vern

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