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Hash, Inc. - Animation:Master

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Good start Rob. Some suggestions and I'm still struggling with my first head so take it for what it's worth:) 1st. Reduce the number of splines you have now before you really start shaping things. 2nd make the noise thinner. 3rd Don't know if it's right or not but a rule of thumb I always follow is the space between the eyes is equal to another eye. Check out some photo references on the web I think they'll help alot.

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