detbear Posted December 3, 2022 Posted December 3, 2022 So I wanted to use a bone connected to a simple model to cut a hole through the side of a vehicle that has a Darksim Material on it. 1. I went to the "Boolean" bone's properties and turned "Boolean Cutter" to "ON." 2. I did both final renders and progressive renders and the boolean doesn't seem to work. Did I forget a necessary step......or might some misfortune have happened to A:M's boolean function?? Detbear Quote
detbear Posted December 3, 2022 Author Posted December 3, 2022 Ahhhh. Found the answer in an earlier post. The boolean cutter bone has to be a child of the bone connected to the mesh being cut out. Found the answer on one of Robcat's posts. Thanks RC!!!!! Detbear Quote
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