detbear Posted December 3, 2022 Share Posted December 3, 2022 So I wanted to use a bone connected to a simple model to cut a hole through the side of a vehicle that has a Darksim Material on it. 1. I went to the "Boolean" bone's properties and turned "Boolean Cutter" to "ON." 2. I did both final renders and progressive renders and the boolean doesn't seem to work. Did I forget a necessary step......or might some misfortune have happened to A:M's boolean function?? Detbear Quote Link to comment Share on other sites More sharing options...
detbear Posted December 3, 2022 Author Share Posted December 3, 2022 Ahhhh. Found the answer in an earlier post. The boolean cutter bone has to be a child of the bone connected to the mesh being cut out. Found the answer on one of Robcat's posts. Thanks RC!!!!! Detbear Quote Link to comment Share on other sites More sharing options...
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