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Hash, Inc. - Animation:Master

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Posted

So I wanted to use a bone connected to a simple model to cut a hole through the side of a vehicle that has a Darksim Material on it.

1. I went to the "Boolean" bone's properties and turned "Boolean Cutter" to "ON."

2. I did both final renders and progressive renders and the boolean doesn't seem to work.

Did I forget a necessary step......or might some misfortune have happened to A:M's boolean function??

Detbear 

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Posted

Ahhhh.

Found the answer in an earlier post. The boolean cutter bone has to be a child of the bone connected to the mesh being cut out.

Found the answer on one of Robcat's posts.

Thanks RC!!!!!

Detbear

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