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Hash, Inc. - Animation:Master

Remorhaz


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Very nice job on the head! 'Tis impressive. At first I saw the post and thought, "Pshh, yeah right, this guy's really gonna do a remorhaz." But it looks like you'll do fine. ;)

From the pic it looks like a daunting task, but a clever enough modeler would find a way to replicate the individual body segments and scale them appropriately to make 90% of the body there. It might even keep the decals if the first one replicated is decaled, though I'm not sure about that. After that, it's just a matter of going in and touching up to give it that unique-all-over feel.

Really looking forward to more on this one. BTW, the eyes in the rotoscope look like they curve back and to the side more; those in your model look a little flat.

Good luck!

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Yes, noticed the same thing. The eyes are already fixed to be sloped to the side. And the intersection between the two sides of the head need some work, but after I hook them together. The picture above is two head halves unconnected. Still not bad though.

I've already trawled through the forum and asked some questions about multi-segments and decaling. So I've got it figured out. Now I just need to lock myself away from the wife and kids, and skip my day job, to have some serious time with it. Yea, that's gonna happen.... :P

 

Thanks for the comments though. Keep 'em coming!

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