Here's another example of moving a projection map   movingMap.mov   turn on "Show More Than Drivers" to vary the placement of the Projection map material. AFAIK you have to do it by typing in XYZs in the properties window, there's no visible control.     PRJ: MovingMap02.zip   Update:   It turns out the projected map will still follow the deformation of mesh attached to a bone. I didn't think it would be able to do that.   This extended mov and PRJ include that.   moving