jason1025 Posted September 24, 2008 Posted September 24, 2008 eye_SSS_01.mov eye0000.prj J_eye_bal_02.mdl Quote
martin Posted September 24, 2008 Posted September 24, 2008 That's taking the bull (or eyeball) by the horns, Jason. Now you'll be the resident SSS expert. We tried to use SSS on TWO but TWO was difficult enough to finish already without that additional headache. After half a dozen problem renders that took an hour per frame, I ditched SSS, and hoped somebody'd come along to champion SSS later on. I'd appreciate it if you managed at least one SSS character/model in SO - I'd like to know where we are with it. Maybe somewhere? Maybe nowhere? But at least we'd have some data. Quote
jason1025 Posted September 25, 2008 Author Posted September 25, 2008 That's taking the bull (or eyeball) by the horns, Jason. Now you'll be the resident SSS expert. We tried to use SSS on TWO but TWO was difficult enough to finish already without that additional headache. After half a dozen problem renders that took an hour per frame, I ditched SSS, and hoped somebody'd come along to champion SSS later on. I'd appreciate it if you managed at least one SSS character/model in SO - I'd like to know where we are with it. Maybe somewhere? Maybe nowhere? But at least we'd have some data. Sure Mr. Hash I would be glad to help out. What exactly did you have in mind? Are you mainly talking about rendering frames, or implementing SSS into characters, or both? I am no expert at SSS or AM but this would be a good excuse to become one. Quote
martin Posted September 25, 2008 Posted September 25, 2008 I would be glad to help out. What exactly did you have in mind? Are you mainly talking about rendering frames, or implementing SSS into characters, or both? I am no expert at SSS or AM but this would be a good excuse to become one. Diddle around with a character of your choice in one of the SO scenes. Really, I don't know what to expect. If you're going to be dinking around anyway, why not on an SO scene? Find out what makes it slow, or work, or not work? I futzed with SSS for a few hours but I just couldn't put the time into it that it would take to "know." Quote
jason1025 Posted September 25, 2008 Author Posted September 25, 2008 I would be glad to help out. What exactly did you have in mind? Are you mainly talking about rendering frames, or implementing SSS into characters, or both? I am no expert at SSS or AM but this would be a good excuse to become one. Diddle around with a character of your choice in one of the SO scenes. Really, I don't know what to expect. If you're going to be dinking around anyway, why not on an SO scene? Find out what makes it slow, or work, or not work? I futzed with SSS for a few hours but I just couldn't put the time into it that it would take to "know." Can you give me a link to a project you recommend? Quote
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