loserem Posted December 24, 2006 Share Posted December 24, 2006 I heard a long time ago of a property or something called boolean cutter (if I can remember) which allowed a model to cut another becoming invisible itself. It would mean that you can model a wall, then intersect a cube in it and, by using this boolean cutter, make the cube invisible but leaving a hole of this cube's size in the wall. If I can remember, this hole would be patched too. I mean that it would look like if you had modelled this hole in the wall previously. I'm interested in using this property for animation. I,ve modelled a simple object and I'm interested in using another object with this boolean cutter option as a mask in the same way as masks are used in after effects, flash and others. Can anyone help me with this? I only heard of this but I never used boolean cutter and I even don't know where to find it. Is there any tutorial for this anywhere? Thanks a lot for your help Quote Link to comment Share on other sites More sharing options...
youngman Posted December 24, 2006 Share Posted December 24, 2006 Hi Loserem, Try this link from the tutorial section of the forum. http://www.hash.com/forums/index.php?showt...&hl=boolean Jay Quote Link to comment Share on other sites More sharing options...
loserem Posted December 24, 2006 Author Share Posted December 24, 2006 Thanks a lot, I'll follow the tutorial. Another question related to this. Boolean cutter only affects to render not the geometry but... Does the shadow which casts the object change when its cut by the other? And, do this work well when animated? Quote Link to comment Share on other sites More sharing options...
loserem Posted December 24, 2006 Author Share Posted December 24, 2006 Of course, it all does Thanks for the guide Quote Link to comment Share on other sites More sharing options...
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