Hey everyone,
A while ago, I mentioned that I was working on a pair of base meshes for my own projects, and that I also would be willing to share with the community at large.
I have a full body finished now, but there is still a lot of tweakage to be done. I've been looking at this for a while now, so I was hoping to get some fresh perspective other than the random references I've cobbled together.
Please visit the page and let me know what you think and what features you think would be useful in a basic mesh of this type (in terms of being able to stretch/shrink parts of the body, change levels of musculature, whatever).
-Edit: Still graphics heavy, but the initial load has been reduced by a factor of 2 or 3.
http://www.prism.gatech.edu/~gtg724n/common.html
Thanks in advance,
Bjorn