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Hash, Inc. - Animation:Master

lhvio89

*A:M User*
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Posts posted by lhvio89

  1. It didn't seem to change much, so I just put it on 8% like in the picture. Anyway, I have been running into a problem where maybe every 10-20th time I try to Shift-Click on a selected spline (so that the lathe tool will be able to be clicked on), A:M just closes....no "Program not responding," not anything. Has anyone had this problem ever? (I think it also happened one time when I was extruding a spline....has happened three times.)

     

    Thanks,

    Logan

     

    Oh, below is my plane...I have finished it pretty much:

    Here (it is a BMP so it might take a few seconds to load.)

  2. Ack....you're right :( The top view is 2 feet longer than it should be...oh well, I think I will just make sure I compensate...

     

    I know i said "one other thing" above, but, alas, I have another...When I try to make the rudder for the tail, it (TAOA:M) says:

     

    "To make the rudder, click on the part of the last spline ring. It will change color to show it is selected, then pick [Edit][Complement Spline]."

     

    Well, I try clicking on the whole last ring, every point (individually), and I can't seem to fine Complement Spline in the Edit menue.

     

    Logan

  3. Aha! I figured it out :D I had the end of the wing on the ground instead of level with the wing up in the "air."

     

    One other thing though....when I scale the wings from the front view to match the rotoscope, they have to be a different length than from the top view. So if I scale from the top view, the wings are off on the front view, and vice versa. (Yes, I have the rotoscopes scaled correctly.)

     

    Do you know what the cause of this is?

     

    Thanks,

    Logan.

  4. Here is my "Can you say that?" exercise after doing the first round of secondary actions...(haven't added head shaking or arm movements yet). The winking eye is very messed up, but that seems to be something wrong with the model itself. (could be me though, which is very likely).

     

    Thanks,

    Logan H.

     

    Can you say that?

     

    P.S.---Rodney, what are you using to convert from .avi to an animated .gif file?

     

    Thanks

  5. Hey Rodney,

     

    Do you have any other suggestions as to why this is taking sooo much longer to render?

     

    Like I said above, I checked the settings, and they are exactly as they were for the Walk cycle exercise....

     

    Logan

     

    P.S.---Just to make sure it wasn't something wrong with my computer, I rendered something else, a walk cycle, and it rendered at about 2 secs per frame (same settings)...so it appears to be just something with this exercise...

     

    Thanks for all your help!!!! And Happy New Year!

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