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Hash, Inc. - Animation:Master

braintrain

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    Dr. Sandford

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    Windows
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    XP PIV 1GB

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  1. We use bmp files like animated gifs. So each animation is a sequential series of images that are in bmp format and then displayed at a frame rate of 15fps max. It works the same as gifs, but has the advantage of more colors and you can compress bmp files, too. Plus bmp files are a Windows standard and the program only runs on Windows. What we need is a 3D look and cells that can be played as animation for various movements that we want the characters to make. I hope this helps clarify our needs. We can convert though from any format to bmps. More details about this project follow: I need frame cells captured from a moving character. We use a type of bmp animation with DirectX. Examples of what I will eventually need are below: The character (dog man, cat man, elephant man, duck man) needs to bend down and pick up reach up turn left turn right reach out to right reach out to left at chest level walk right walk left smile jump up and down hop left hop right I would like to start with this: A frog that does many of these things and uses his tongue to catch things smiles talks eats things turns right turns left turns backward I need the frame by frame movement in 16bit color bmp 200x200 pixels
  2. Greetings! I run a small specialized psychological software company. I was very impressed with AM at a trade show. I need 3D looking animations of "characters" made into sequential "cells" that I can use as animated bmp files. If you are interested in contract work to make such characters, then please contact me at jas@braintrain.com, website: www.braintrain.com or call 804-320-0105 Joseph A. Sandford, Ph.D. President, BrainTrain
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