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Hash, Inc. - Animation:Master

ragtag

*A:M User*
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Posts posted by ragtag

  1. MrSlinkyman: You're right about the hair. I made it completely black, partly to hide that it's made out of rather thick sausages and partly because I wanted to make it look a little 2D.

     

    Jerry: Ah, you noticed the ear. :) I had a hard time trying to make it one with the head, without adding too many splines to the head and at the same time keeping the ear perfectly round. I'll probably give it another go though, I just stuck it on there for now so I could get on with other parts of the model.

     

    Thanks for all the feedback. I'll do some more work on him, and post again when I'm further along or done.

     

    Ragnar

  2. I planned it originally as a 2D animation, and had drawn the characters real simple so they would be easy to animate. Then I sat down with AM for a day, and before I knew it I had modeled the characters (there were a couple more in the original story). The look is just straight toon render, with white materials on everything. It's rendered straight out of AM (7.1 if I remember correctly) in one pass with no post effects. The models are extremely simple, which I think helps with getting clear toon lines.

     

    Ragnar

  3. Hi,

     

    Would love some feedback on this character, good or bad. Especially on what to do with the clothes. I was planning to have some loose fitting clothes, but haven't come up with a design for them yet.

    Oh, and sorry about all the grain, bloom and blur, I just had to play around with those. :rolleyes:

     

    test0.jpg

     

     

    test1.jpg

     

     

    test2.jpg

     

    Ragnar

     

    p.s. He's still got one eye missing. ;)

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