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Hash, Inc. - Animation:Master

tswayc

*A:M User*
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Posts posted by tswayc

  1. cronos- You too, being late worked out, we both placed.

     

    Wegg- Thanks. I agree with you on that one. I felt the background detracted from my character a little too much. Sadly the scenery took only a fraction of the time it took to make the Caterpillar.

     

    Brian- Thank you.

  2. Cronos - Thanks.. Glad to see that you made the contest too.

     

    Martin- Thank you for checking up on that.

     

    Rodney- I will take a look at the mrs. yoops cstle sketches. I'll get back to you on that one.

     

    Paul - The link was helpful. I tried to google it yesterday, and only got butterfly pictures. very colorful, and interesting stuff.

     

    Cosmonaut- Thanks.. I am happy that it finally got there.

     

    Zaryin and Bentothemax - Some time in the next week, i will post some wireframe shots, and the lighting specs over in the radiosity forum. If any one wants the scene without the caterpillar, i would love to contribute it. I don't have any web space at the moment so help on that would be needed.

     

     

    Tobias

  3. I will try to refrain from using thanx too much, but there it is again.

     

    I rigged everything but the feet for animation, i cant figure out what to do with those yet. They are posable, but there isn't any ease of animation functionality (cant find his center). When i rebuild his feet i will make them animation ready.

     

    After i get that squared away, i will try for some animation. Of course i am going to need a proxy model, due to his extreme heft.

     

    As for guide lines, i don't know. I missed something along the way.

    It just didn't get there.

     

    Please forgive the shiny newbie responses, its my first time you know.

     

    Tobias

  4. Thanks again for the nice comments. If this computer stuff was just a little easier to put together(time wise) i might try at making some illustrated kids books.

     

    This was my first rigged character, and probably the last one i will make with 14 appendages. :D

  5. If you click undo after flipping the normals, it should fix the patch problem. undo will not change the direction of the normals so nothing will actually be undone except the patch edge problem. Also the only way that i was able to get undo after flipping the patch was by right clicking on the patch, and then using the flip normals button. The customizable (flip normals) icon in the toolbar didn't always get an undo option, but right clicking on the selected patch will. I Hope this helps.

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