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Hash, Inc. - Animation:Master

mikeydee

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Everything posted by mikeydee

  1. On My PC OpenGL is faster for real-time, so you might want to try the other tricks and see if you can get OpenGL 100%. Remember you have to restart A:M after a Direct3D<->OpenGL change. Ok thanks again i didnt know that.
  2. Thankyou VERY much. First I tried the Open GL to Direct X and that did it. (still dont understand any of this but learning more everyday) In Maya i only made still pics. So this is my first animation program where it's not too overwhelming to begin in. Feels more comfortable diving in now i have a transparent bounding box. You Rock! Michael
  3. Thankyou VERY much. First I tried the Open GL to Direct X and that did it. (still dont understand any of this but learning more everyday) In Maya i only made still pics. So this is my first animation program where it's not too overwhelming to begin in. Feels more comfortable diving in now i have a transparent bounding box. You Rock! Michael
  4. Can someone please help? Ive been watching A:M tutorials for past few months, even read the manual online. I now have a new computer running win 7 and brand new A:M. Both 2 days old YAY! Ive used Maya and Bryce for years and dying to get into A:M now. For some reason my render Bounding Box shows solid (or last rendered pic underneath) when i drag a box. This also happens when selecting splines or points. I looked thru tools/options but couldnt find anything. I also tried running A:M in XP mode 32 bit and had same solid bounding box. Can anyone help? Thank you Michael
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