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Posts posted by LaLaLaKellie
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ok soooo
yesterday our sound file and our dope sheet was working...
and SUPRISE!!
today the sound file wouldnt play
the dope sheet was working and the lip sync also
but there was no sound comming from the character
we have uploaded the file numerous times
re added it to the character many times as well
the sound file will work in the library
but as soon as we put it on our character it will not work...
im begining to dislike this greatly....
please help!!!!!!!
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how do i change a fire sprite action in to a material???
Kellie,
I'm sorry. I don't fully understand the question.
If taken literally I'd say the answer to your question is 'render the fire sprite action out and use the resulting image in your material'.
What is it you are trying to do?
Can you clarify?
The classic fire sprite tutorial is in the manual: Exercise 16, "Smoke, Wind and Fire".
im trying to place the fire in a trash can... (hobo sene)
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i did that numerous times.........
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ok so i was able to add a single phenom to the word guns...
but when i go to add another A:M closes down
why can i not add another??
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so i got it to work
thankyou!!!!
specially mr. robcat guy cuz you really really helped!!!!
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how do you make the scence make it dark like night?
HELPPP!!!
I'LL LOVE YOU FOREVER!!!
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why wont a custom model take two actions
we made a custom model and it wont do more than one action...
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you move his mouth using the key frames
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With out screen shots, we're really clutching at straws. Or if not that, post the model.
HUH?????
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so i finally got the phenoms added
and we have tryed like 9 models and none of there mouths wil move ive looked at all the tutorials
i reall really need help!!
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grrrrrrrrr.... your dumb
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shut up and work on your project its kinda 155 points its kinda important....
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alex..... *shakes head* YOUR OBNOXIOUS!!!
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alright.... dood
in New Users
Posted
mmmk.....
i know that it only takes WAV files
and it is a WAV
my headphones are not on
it is not muted
my sound card is in....
sooooo basicly this program sucks
i have came to this conclusion