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Hash, Inc. - Animation:Master

mel_y3k

*A:M User*
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Posts posted by mel_y3k

  1. The Squetch Rig relies on Expressions for the actual squetching of the individual bones and Steve's Hand Gizmo, so the earliest version of AM that is able to use it is v11.1

     

    so is there any other rigging style that i as or almost effective as sqetch that i can use in AM: 2004?...please say "yes" i'm desperate here... :(

     

    What part of the Squetch Rig? The actual squashing and stretching?

     

    You could take out the Hand Gizmo (or re-work it so that it doesn't rely on Expressions) and take out anything that requires Expressions...you would still have a decent rig.

     

    Other rigs you could use are the 2001 Rig and The Setup Machine...TSM sounds like the best choice for you if you can't use the Squetch Rig.

     

    Hope that helps.

     

    thanks...i'll give it a shot!

  2. The Squetch Rig relies on Expressions for the actual squetching of the individual bones and Steve's Hand Gizmo, so the earliest version of AM that is able to use it is v11.1

     

    so is there any other rigging style that i as or almost effective as sqetch that i can use in AM: 2004?...please say "yes" i'm desperate here... :(

  3. acctually, you CAN import a .3ds model as a "model" instead of a "prop"....right clikck on "objects", scroll down to plug-ins (it should be the second-to-the-last item in the list), and when that menu pops up, scroll to import, and when THAT menu pops up, scroll to "3D Studio (Autodesk Ltd.) *.3ds", and voila!... ;)

  4. ok...so i imported a .3ds model into AM: 2004. and it worked out successfully, but when i tried to build a different model from within AM: 2004 after importing the .3ds model, NONE of the modeling tools within AM worked! every time i would click on the spline tool to use it, the 'modeling' button in the tool bar at the top of the screen turns gray, and i can't even see the spline that i am creating! whats going on?!... :(:huh::(

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