animar3d
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Posts posted by animar3d
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Open a new model and right click --->Wizard--->import--->obj
Having said that it's not terrible useful in most cases. AM is built around splines and the topology is different. Generally splines are more efficient, especially for organic forms. You can also bring obj files in as props, retaining the obj polygon format rather than converting to splines.
Thank you very much. I need a plugin?
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Hi all,
While I try to solve my preoccupations with respect to the modeled one in A: M, turns out strange not to find an option to import OBJ files in a program so big like this. Can anybody tell me how can I do it?
Thank you very much!
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Thank you, Rodger.
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You could try the links in this thread:
http://www.hash.com/forums/index.php?showt...&hl=boolean
Great bevels tutorial from Yves Poissant here:
Hey, thank you, Caroline.
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Hi all!
Somebody say me that A:M has booleans but I can't find it. Somebody can to say me where? And how can I do bevels?
Thank you very much.
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Thank you very much, higginsdj! I'm crazy with this splines......
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Hey thank you very much, Glenn I understand to you perfectly.
Thanks too for the links.
Thanks to you too, higgins dj. I am going to see it.
I'm going to try to do it it right this time. (Voy a intentar hacerlo bien esta vez)
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Hablo de cuts, cortes sobre la malla.
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are you talking about the creases? Please post pictures in wireframe.
it may be helpful if you tell us what your native language is. You have no information in your online profile. At least if you tell us the country you are from, we can attempt to translate.
Glenn
Hey, thank you. My native language is the spanish. Yes, I'm talking about creases.
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Importing *OBJ files in AM?
in New Users
Posted
Thank you, Denis.