sprockets Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ.
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Hash, Inc. - Animation:Master

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Hey,

 

I rendered out this image and it is doing all kinds of weird stuff. Notice the splines over everything. As far as I know I didn't tell it to render out the splines. I just wanted a final image with no splines showing. Any idea why it is rendering this way?

 

Also, I rendered out an earlier one with a volumetric light focused on the guys upper body and the background out of focus. It rendered everything behind the volumeric light in sharp focus and wherever the beam ended it had the correct depth of field...any ideas why?

 

I may post an image of that if my explanation is too confusing.

 

Any feedback/ideas would be helpful. I am working on it right now so if you read this and have an idea please post now... Thanks!!!! :rolleyes:

post-7-1076692132.jpg

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