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Hash, Inc. - Animation:Master

bedheadben

*A:M User*
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Posts posted by bedheadben

  1. I final rendered TGA is a little small in size, and it also distorts my picture, and if I make it a aspect ratio of 1 it puts a white bar at the top, so here is a final rendered TGA (which looks low quality to me):

     

    coloredballs0wt2.jpg

     

    But this is getting beside the point, and the point is, I want my presets back, so how will I get them?

  2. Ya, I tried that, and that's good, but I sometimes don't want to spent 10-15 minutes setting up the options in there just to end up getting a super pixelated render. I also can't figure out how to NOT render things in passes without it looking like there was only one pass. And yes, i have the quality set to Final.

  3. Hello, recently I discovered that while working with A:M for a while, and rendering things using a few of the different pre-set options, all of a sudden the pre-set rendering options started to dissappear! (see the picture below) Can anyone tell me if there is an easy solution to this? If it helps, I am using A:M 2006, and using a MacBook.

     

    picture1ic1.jpg

  4. I am getting my first copy of A:M ever at the Comic Con this weekend! I will go and get the 2006 version so it will run on my Intel-based mac. So, until then, I will continue modeling in blender, which is fun, but limiting, and hopefully I will be able to do some animation in A:M....

     

    Oh, and not sure if any of you have heard of Ruby Gloom, but my dad's girlfriend is Rita Street, the executive producer, and she used to write for animation magazines, so hopefully she can teach me a thing or two!

     

    In the mean time, if anyone would like to see any of my work done in Blender so far, click the link in my sig...

  5. What does the specular color, size and intensity do? Is that what color the lighter area's are going to fade to? Such as, if you had a blue diffuse color and a white specular color, the blue would be whiter in the highlights?

     

    Thanks, Ben.

  6. Translucency. The teeth I saw in the photo were very "perlescent"... they were transluscent around the edges.

    That sounds like it would be quite a bit of work... Or not, maybe just change the texture on the edges to make it slightly more translucent.

  7. Hey, does anyone know if A:M works on Intel based Macs? For example, I have a MacBook, and I was wondering if it would work correctly on it, seeing that Blender doesn't (that is what I am upgrading from).

     

    Thanks in advance, Ben.

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