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Hash, Inc. - Animation:Master

pabloschmid

*A:M User*
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Posts posted by pabloschmid

  1. hey there, is there someone who has experience in importing poly objects in the newest version of A:M. I'm planing to do a short animation with a friend who's native in poly modeling. Can props be correctly importertet with decals or materials from another modellin tool? Are there screenshots of results out there?

     

    thank you so much for your support

     

    Pablo

  2. Hey, it looks good to me, but you use really too much patches, on the front I think it's ok, but try to reduce as much as possibel on the side. With so many patches it is nearly impossibel to have smooth surfaces, which I think is possible by building a car, keep it up!!

  3. hey man, this model is crazy, very nice!

    there is so much detail in it, my suggestion is to improve the background, to give him more detail, the texture of the ground looks very pc like, unrealistic

    I hope you're not angry, I played with your pic in photoshop and I think you can get more atmospaere out of it, I don't know if that what I have done is what you're looking for, but perhaps you understand what I mean and you're alittle inspired

    post-8-1093253129.jpg

  4. I saw the movie just right now, and I'm really fascinated, this is really great stuff, I also like very much the lightening, I agree some details with the lip sinc are not perfect, but at all this is a masterpiece :) go on..!

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