Darknut
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Posts posted by Darknut
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Dude! ... that's awsome
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Im on holiday in Cal. setn outside on my psp now!
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Obviously not real ... I just thought it was funny
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Very nice start .... I need to try a Organic model myself
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That is Very, Very impressive.
Question: Was the sequence of "blob particles" forming the e47 logo done with A:M? or post ? I'm very curious as to how that effect was created.
Thanks for showing.
I did the particals in AM with blobbies then did a composite.
this is how I did it:
1: I set up a blobbie emitter then loaded a rotoscope of the finished logo so I could position the blobbie emitter correctly.
2: I made a path and constrained the blobbie emitter to it
3: I aimed (constrain) the blobbie emitter at the camera then animated the blobbie emitter alone the path.
4: rendered just the blobbies.
5: I reversed the direction of the blobbie animation in the composite so that it looked like the particals were come "from" the camera instead of "at" it.
thats it.
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Thats great ... I never would have thought of that.
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I just finished working with a local video production house on this project.
I know a guy there, he ask if I could do it, I said yes .... then I went and learned how to do it, though I didn't tell "him" that.
I had been playing with AM for a couple of months I had 7 days to do the project.
More than once during this project I thought I had royally screwed up taking the job, but I learned a ton about AM and in the end I'm glad I did it.
I have been a Graphic Designer for years and own my own business in that field
I had dabbled in 3D with Bryce but never anything serious ..... but now I'm hooked
I did the animated logos and all the 3D on the project. (except the rotating Earth at the beginning)
I'm tired
try these
http://www.darknutproductions.com/media/E47.mov
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Wrong form moved post
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Got the windows done, in these renders some of the textures are final, some are not.
misc bump and dirt maps still to do also.
I can't belive how easy the windows were to do once I figured out I could use a bitmap to cut the hole!
I did have a hell of a time with "texture stretch" on the windows around the curved part of the model, even after flattening .... anybodyknow the secret for that?
I ended up stamping one window at a time, ajusting for the stretch as I went ... still great fun though.
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That was a good one!
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Wouldn't it be possible ( this is not earth) that there could be to 2 stars?
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New 30 sec spot
in Work In Progress / Sweatbox
Posted
Just finished ..... Very simple, but I like simple.
Its for a local market.
Right click save as:
http://www.darknutproductions.com/media/ROS.mov