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Hash, Inc. - Animation:Master

Bill Smith

*A:M User*
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Posts posted by Bill Smith

  1. And here's another near-complete shot. Like the other, it's a work in progress: still a few pass-throughs, temp background, and incomplete facial animation. But lots of swordplay.

     

    http://www.anzovin.com/duelfighting.mov

    Hey Raf,

     

    Looks great except for Reds last swish with the swords (the ones aimed at blacks feet) 2 things bother me:

     

    1. There was so much happening so fast it didn't register the first time I viewed it.

    2. Black jumped to avoid them (the swords) but was facing the wrong way for the second swish to be able to see it comming!

     

    BS

  2. Try scaling your object! When scaled up does the texture look realistic - tile it - do the tile join well?

     

    Lest say:

    I want to apply materials to a terrain model - picture won't work.

    I have a large model and want some variation in the material - picture won't work.

     

    Pictures have their place - so do decals, procedurral mats etc, etc, etc

     

    BS

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