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Hash, Inc. - Animation:Master

JadeEternity

*A:M User*
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Posts posted by JadeEternity

  1. To save time (at least that was the intention), I skipped the "add bone" process, and rely mainly on muscle mode.

    That's why the hand seemed a bit weird... in later versions I sort of fixed the hand problem.

     

    For the hair, I used the fur function (v12, to be upgraded when cash is more abundent).

    Basically, each clump means one seperate group of patches to adjust.

     

    I also added a semi-3D title (strictly Hash AM) to make it seem like a poster or a book cover.

    (The calligraphy design was from the original game, but I only turned it semi-3D.)

     

    post-4933-1188586643_thumb.jpg

     

    Tittle of this picture is: The Ultimate Sword

    (PS: the little hair pinching through the ear is really annoying, but in later version it seemed to be fixed.)

     

    In the next step, I am adding a French braid, using the v10 hair function.

    However, it takes a lot of time to render those v10 hairs.

     

    Maybe I have to hand in without the braid.

  2. Thanks for the encouraging words.

     

    Here is a new version (I added arm wrap, added materials to cloth parts, and also put the sword to his back).

     

    post-4933-1188361588_thumb.jpg

     

    Well, worst comes to worst, I can withdraw from the competition if the game company's response is against it.

     

    By the way, here is the original poster of the original game.

    http://upload.wikimedia.org/wikipedia/zh/4/47/Swd3cover.jpg

     

    Yeah, there are quite some differences between my model and the original design... the only excuse I have is that I am aiming for "realistic" incarnation :P

  3. Although I've been reading the forum for quite a few months, this may be the first time I post. (Edite: ok, I got 4 posts, so it's not really the first time... but still, I think this is the first time I post an image)

     

    post-4933-1188358125_thumb.jpg

     

    This is the main character from a 2D Chinese RPG game "Sword of Hsuan Yuan" (The Ultimate Sword) version 3 made in 1999 (meaning the original design credit is not mine at all). By turning him 3D and "real-looking", hopefully I am not violating any copyright law.

     

    I am thinking of using this picture (or an improved version) to enter the Sci-Fi image contest.

     

    Any comments or suggestions are most welcome.

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