Jump to content
Hash, Inc. - Animation:Master

dren0chill

*A:M User*
  • Posts

    17
  • Joined

  • Last visited

Posts posted by dren0chill

  1. hello,

    i have a question on the fire tutorial.

    rendering the smoke with a normal background everything runs fine

    rendering the smoke without a background with an alphachannel in the first instance looks fine too

    but as soon as i import the rendered clip (w alphachannel) into after effects the sprites show up with the pictureframe

    i added some screenshots

    appreciate your help

     

    w background.tiff

    w alphachannel.tiff

    in after effects.tiff

    in after effects.png

    w alphachannel.png

    w background.png

  2. hello,

    i have the following problem: how to change from a reusable action to keyframeanimation without changing the reusable action?

    e. g. i use the character thom and i drag and drop in the chor "resolute walk" on him. The walk cycle ends at frame 30. then i go to frame 40 and i want him moving his arm. so i change the bicepbone to the place i want to have it. but when i now play the animation the change of the bicepbone affects also the reusable action. i tried also to turn off "hold last key frame" - no results.

    what do i have to do to be able to use reusable actions together with keyframeanimations without interfeering each other?

    what i want is a smooth change from the end of the reusable action to my keyframanimation

     

    thanks

    dren0chill

  3. Athlon (64bit) 3200+

    1gig ram

    XP home

     

     

    DV 720x480

     

    tga sequence

    fr 97: 0:46

    fr 98: 0:41

     

    quicktimemov

    fr 97: 0:42

    fr 98: 0:41

     

     

    DV Pal 720x576

     

    tga sequence

    fr 97: 0:46

    fr 98: 0:47

     

    quicktimemov

    fr 97: 0:46

    fr 98: 0:46

×
×
  • Create New...