Morty
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Posts posted by Morty
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Has anyone had any success getting their A:M models into other games ie. Doom 3, Unreal, Farcry?
Thanks.
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Will there be another meeting?
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I can view it, I just can't hear it.
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I've downloaded the 10.5 verison of Treez and placed the plugin into my .hxt folder but it still doesn't show when I'm using A:M. I'm running 10.5r on PC. Any suggestions?
Thanks,
M.
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Larry, thanks for the info.
M.
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Thanks Richard.
It worked like a charm.
btw, do you know how to get the libraries to show up in the "Libraries Window" of A:M?
Thanks again,
M.
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Running the Orangutan CD, I just updated my PC from 10.5n to 10.5r, but now I get an error that it can't locate the correct CD. If I use the Perk CD it works fine. Any ideas?
Thanks.
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But I'm having trouble getting the animations to export at the moment. Not sure if it is AMxTex or me that is the problem. The animation x files from AMxTex don't have the information in them that a working x file does so I think there is a bug. But once that is fixed (or I get corrected) you should have a solution.
Did you find a solution?
M.
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Hi.
The models that you made in AM, are they actually being used in the 'Pirates' game? If they are, can you elaborate more on the process on how they went from AM to 'Pirates'?
Thanks.
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I just tried it and it works.
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I had the same results.
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Is "Deep Paint" and "Deep Paint 3D" the same thing? If not, would the process described above work for both of these programs? Thanks.
Any Success?
in Game Development
Posted
Does this include textures, bones and animation?
What are you using to convert the models to .3ds?
Thanks.