Elquintojinete001
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Posts posted by Elquintojinete001
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David, I continue as a lot of enthusiasm their contributions. They have been good me a lot for my models, but my English is not good, but I would like to contribute some experiments that I have carried out thanks to its tutoriales and models.
I have a very basic head model that has Stretch/Squash in head, eyes and jaw and I would like me to give their opinion and to help to improve it.
A cordial latinoamérica greeting.
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I am impressed with the look toon of the model. How did he make it?
I am proving and I have not achieved him to be so beautiful and that the shades are seen.
A latinoamérica greeting
my English excuse
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At the end, that made it was render the wall that receives the twinkling of the light, in a cycle of 15 seconds then to export it to After Effects, applying him a loop, because the scene is of 10 seconds. I save this way myself to have that render the whole scene, spending a lot of time of render and hard disk.
Thanks to all for the gracefulness of responding.
A greeting from latinoamérica
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It is like Bruce Del Porte says. The only solution would be to add a light created in After Effects and not in AM, because alone volumetric lights can be exported with channel alpha. That pity, I thought that you could create and to export a light with twinkling in AM.
A greeting from latinoamérica
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Thank you for the answers. He also thought that activating the channel alpha could separate the lights, but after six hours attempting different forms has been impossible.
A latinoamérica greeting
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I explain to you. The light that produces a brand, blinks and its color in orange, but alone wants that you render the lights with the effect and not the wall that receives the shades, stops later to mount it in After Effects. It is much quicker to export alone a bottom image and then to put him the lights, I save this way times of render.
With the volumetric lights it is not, because renderiza the atmosphere and not the light that is projected in the wall.
Excuse my English poor.
A greeting from latinoamérica.
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Hello friends. How I can export single lights toward files TGA with channel alpha. Can they explain to me step to step like one makes?
I have tried but it seems that it is not the same as to export shades.
A greeting from latinoamerica.
Squetchy Thom
in Squetch - Rig
Posted
Wait for me some few days to apply it to a model of the CD.
A greeting from latinoamérica