Marcus
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Posts posted by Marcus
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Is it possible to have a light in a lightlist so that the light itself only affect one model, but still have that model cast a shadow on other objects? How would I do this?
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That solved the problem!
Thanks for the replies!
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Sure! This is one of the models that is affected by this. Even if I import it into a new project I still have the same problem.
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I find this rather strange. I opened up a few projects when I noticed that I couldn't enter skeletal mode or muscle mode for a couple of characters in a choreography. The buttons are greyed out. If I open the model in an action it works fine. I've just got a new computer (with Windows 7) and a new subscription for AM but I haven't used AM for a few months so I don't know if this problem appeared before or after the switch.
Note that this doesn't happen to every model but so far I've noticed this in at least 2 projects.
Does anybody know what might be going on here?
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I've made a pose slider with Translate to and Orient Like constraints. I want the enforcements of these constraints to have the same setting as the pose slider. I've set keyes for the enforcements at 0 and 100, but when I move the slider away from 100% the enforcement settings changes instanlty from 100% to 0%. How do I make the enforcements match the slider setting?
good question!
change the "curve" for enforcement from "hold" interpolation to "linear"
There's a way to copy and paste values form 100% to 0 but I dont' recall it. You can Edit offset curves manually by sliding the CPs at 0% to match the level at 100%
(the red green blue icon at the bottom of the PWS switches it to curve view.)
Thanks! That did it!
This has been driving me crazy.
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I've made a pose slider with Translate to and Orient Like constraints. I want the enforcements of these constraints to have the same setting as the pose slider. I've set keyes for the enforcements at 0 and 100, but when I move the slider away from 100% the enforcement settings changes instanlty from 100% to 0%. How do I make the enforcements match the slider setting?
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Check if mirror mode is on. If it is, turn it off.
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I'm making a walk cykle and I'm trying to copy the first keyframe to the last, but it doesn't really matter with keyframe I paste because it happens anyway.
This didn't happen when I started working on the action.
If I create a new action, copying and paste keyframes works as it should, so
it's hard to predict when this happens.
This is my first character, so I might have done something wrong while modelling or rigging it.
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This happens to my character's arms when I try to paste a keyframe.
I've also seen it happen when I turn on IK Arms Setup.
At first I suspected it was something wrong with the smartskin but it happens even if I remove it.
I'm using the 2001 Skeleton Rig and I use A:M version 10.5r
What could be the problem?
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Great! The pose sliders are gone and the eye target now works! Thanks!
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I have a couple of questions.
1. Deleting Pose Sliders
I have two pose sliders that I added by mistake, but I can't figure out how to delete them. How do I do this?
2. Eye Target
Do I have to assign the "aim at" constraint on the eye bones every time I load the character into an action or a choreography or is the a way to do this once and for all.
Lightlist & Shadow
in New Users
Posted
Thanks!