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Hash, Inc. - Animation:Master

Marcus

*A:M User*
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Posts posted by Marcus

  1. I find this rather strange. I opened up a few projects when I noticed that I couldn't enter skeletal mode or muscle mode for a couple of characters in a choreography. The buttons are greyed out. If I open the model in an action it works fine. I've just got a new computer (with Windows 7) and a new subscription for AM but I haven't used AM for a few months so I don't know if this problem appeared before or after the switch.

     

    Note that this doesn't happen to every model but so far I've noticed this in at least 2 projects.

    Does anybody know what might be going on here?

     

    post-2142-1261575331_thumb.jpg

  2. I've made a pose slider with Translate to and Orient Like constraints. I want the enforcements of these constraints to have the same setting as the pose slider. I've set keyes for the enforcements at 0 and 100, but when I move the slider away from 100% the enforcement settings changes instanlty from 100% to 0%. How do I make the enforcements match the slider setting?

     

    good question!

     

    change the "curve" for enforcement from "hold" interpolation to "linear"

     

    post-544-1240578556_thumb.png

     

     

    post-544-1240578639_thumb.png

     

     

     

     

    There's a way to copy and paste values form 100% to 0 but I dont' recall it. You can Edit offset curves manually by sliding the CPs at 0% to match the level at 100%

     

     

    (the red green blue icon at the bottom of the PWS switches it to curve view.)

     

    Thanks! That did it!

    This has been driving me crazy. :D

  3. I've made a pose slider with Translate to and Orient Like constraints. I want the enforcements of these constraints to have the same setting as the pose slider. I've set keyes for the enforcements at 0 and 100, but when I move the slider away from 100% the enforcement settings changes instanlty from 100% to 0%. How do I make the enforcements match the slider setting?

  4. I'm making a walk cykle and I'm trying to copy the first keyframe to the last, but it doesn't really matter with keyframe I paste because it happens anyway.

    This didn't happen when I started working on the action.

    If I create a new action, copying and paste keyframes works as it should, so

    it's hard to predict when this happens.

    This is my first character, so I might have done something wrong while modelling or rigging it.

  5. This happens to my character's arms when I try to paste a keyframe.

     

    No Arms!

     

    I've also seen it happen when I turn on IK Arms Setup.

    At first I suspected it was something wrong with the smartskin but it happens even if I remove it.

    I'm using the 2001 Skeleton Rig and I use A:M version 10.5r

    What could be the problem?

  6. I have a couple of questions.

     

     

    1. Deleting Pose Sliders

     

    I have two pose sliders that I added by mistake, but I can't figure out how to delete them. How do I do this?

     

     

    2. Eye Target

     

    Do I have to assign the "aim at" constraint on the eye bones every time I load the character into an action or a choreography or is the a way to do this once and for all.

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