sprockets Live Answer Time Home Page Featured Free Models spotlight Rigged Spider Tinkering Gnome's Workshop
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

gilbertk

*A:M User*
  • Posts

    1
  • Joined

  • Last visited

Posts posted by gilbertk

  1. here´s a thread on the mac-issue, this will clear things up for you i guess...

     

    mac / mavericks issue

     

    since v18 the open/save dialogue can be cancelled with cmd-Q, before you had to hide a:m and then go back to it, to make the dialogue box active again.

    sometimes you have to try to get the dialogue box working several times, before it actually does. this is quite annoying, but apparently there is no easy fix for that.

    i think the reason might be stated in the thread above.

     

    a:m always worked full screen and hid the dock, that´s just something you´ll have to get used to. but the dock is still available, just move your mouse to the very bottom (or right, or left, depending on where your dock is), and it´ll show up ;)

     

    I just saw some of your videos... I love your work.

     

    Hi Cybrknight and a Happy New Year!

    Ah, the interface I know what you mean, perhaps not the sexyist looking one out there for CG but it dose have, for me at any rate one big plus, and thats that it still looks the same!

    One of my personal dislikes of some other software is the frequent need to relearn the interface after an update. One of A:M's strengths is that if you go away from it for a long time and the come back, the interface is just the same and you can get back up to speed again real quick.

     

    As for the Dock, well you do get used to it. And it still there, just drop your cursor to the edge of the screen where it was and it pops right back up.

     

    As for the big bug, there is a standard workaround for it which soon becomes second nature when events present themselves.

    You may not have looked at the 'Read Me' when installing A:M, most people don't ;o)

    So just in case heres what it has to say. (the bug work-around is in the second half)

    For me option 1 of the work-arounds works 9 times out of 10 and I only need to resort to number 2 very infrequenttly.

     

    "This is an Animation:Master (Intel Binary) installer for MacOS X. This version will ONLY run in MacOS 10.6 or greater.

    You must have admin privileges to successfully install A:M.

    If You are running A:M on MacOS10.7 (Lion), please remove the plugin Simbiont2.atx from

    /Applications/Animation Master v17.0/Textures/ , this plugin is not compatible with OSX 10.7

    and You will get otherwise at each A:M start a error message .

    No icon will be created in the dock, you will need to launch A:M from the desktop, or from the folder you installed it to.

    (the default location is Applications/Animation Master v17.0)

    once it's running, you can control click on the master icon in the dock, and choose "keep in dock".

    If you don't like the alias on the desktop, feel free to delete it.

    Some versions of OSX may make Animation:Master appear to freeze while you are

    browsing for files to import or save. We are working to find the cause of

    this, in the meantime there is an easy work-around:

    1)If it's an "open" or "save as..." window (i.e. one window),

    Use the dock or command-tab to select another app and then go back to A:M.,

    or hide A:M and go to another app and then back.

    2)If it's a case where you have two windows (like "save as" from the render panel)

    go to the application menu and select "Hide Animation Master" from there.

    Then go back to A:M."

     

    Thanks, but I think I am going Windows with Hash.

     

     

     

     

    Sorry if I seem dense, but will A:M v18 work with OS 10.9.1 Maverick?

×
×
  • Create New...
filmstrip