sprockets 2001 Star Gate effect in A:M with PRJ Comparison of AO and Radiosity Renders Animated Commercial by Soulcage Tralfaz's Lost In Space Robot Rodger Reynold's Architectural WIP Live Answer Time Demo Tinkering Gnome's Sparkler PRJ
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

NitsBits

Forum Members
  • Posts

    2
  • Joined

  • Last visited

Posts posted by NitsBits

  1. Name: Alex Maday

     

    Exercise Completed: Exercise 1

     

    Date Completed: 4/1/2008 (I really did complete it; not kidding)

     

    Instructor: Rodney and community

     

    Remarks/Suggestions for Improvement: Great exercise, A:M is different than Lightwave, in the regard that, posing with sliders (modifying the model), needs no explicit 'Make Keyframe' command. It seems that A:M creates keys automatically. Also, renders don't need to be created from a camera viewpoint - I did mine from the 'Birds Eye View.' And, lastly, I scaled KeeKat up, instead of dollying the camera closer. Now that I'm looking at the image, I'm not certain that the up-scale was rendered?

     

    I'll play with the scale tool and try another render.

     

    post-11875-1207076679_thumb.jpg

  2. Hi everyone,

     

    I've been looking at Hash on and off for several years. I've known of it since first seeing Jeff Lew's (killer bean) cool animation tutorials. While I've enjoyed doing cg (Autodesk 3D Studio and LW through v8), I've never really gotten good at it. What I’ve seen of Hash, is the great community, and the learning resources.

     

    So I’ve paid for my year long pass – a steal for $50! I’ll be doing the online certificate pronto. I'm looking forward to sharing cg with y’all :D

     

    alex

×
×
  • Create New...