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Hash, Inc. - Animation:Master

kylemb

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Posts posted by kylemb

  1. hi im trying to make my first model. well i got so far through the first attempt when a m crashed and i lost it ( i save regulery now lol) so i have tryed a different aproach to it and am wondering. how would i atach a many splined face to a not so many splined head.

    and also how i take model fiels and put them into a m

    post-11844-1208174852_thumb.jpg

  2. v. 15 , when i load any model i cant deleat parts of it and on eddy it comes up with cant find file eyes,hair,laces and skin , when i try to load rotoscopes thay come up just wight , and when i try to click on something it selects below the mouce.

    that is going into better detail

    kylemb

  3. so you would have your model (city, bulding, town ect) move into the ground. make a few spright imiters around it and from the center make a few force imiters. make the sand low and as the object gets lower make the sand go higher

     

    with the face bit make an invisable model move it through the sand than when you play it back, just before the face hits the sand give it a riged body

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