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Hash, Inc. - Animation:Master

'Tooney Mustang Render Glitch


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HEY!

 

I don't know why I always have to make my floors reflective. There's a lot of effects in this test...V11hair...V11 dynamic constraints...V11 distortions within distortions...sprite material used as smoke...volumetric klieg lights...

 

Anyways I used a 5X multipass render (at D1 res) and I think the klieg lights glitched-up the reflective floor. Other than take the reflectivity out of the floor, any suggestions?

 

I'll post a full frame from the sequence in the next reply...

 

Warning: Over emphasized female anatomy.

takeoff.mov

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