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Mirroring Constraints


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"When I mirror my constraints from left to right, the right constraints behave similarly to the left ones, resulting in a mirrored effect on both sides of the body, making my character appear as a double lefty."

How can I correct this?

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  • Hash Fellow

For anyone following along...

After some testing, Saladeen and I concluded "Mirror Constraints" was working correctly except for Spherical Euler Limits.

That may be a bug that needs to be reported.

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