Madfox 8 Posted January 26 Share Posted January 26 I made a new model and rigged it with some bones. When I start animating a pose all goes well. Then I add a dynamic constraint. Works fine. I delete the dynamic strained option. Suddenly my bone disappears and leaves no options in the Object Properties rotate : "#QNAN". I can't delete this option as it keeps returning. Is this pose scrambled or do I need another option? Quote Link to post Share on other sites
robcat2075 370 Posted January 26 Share Posted January 26 Does the bone still exist in your model? You can see it in the heirarchy in the PWS? I'm not sure what you mean by "option" Quote Link to post Share on other sites
Madfox 8 Posted January 26 Author Share Posted January 26 The bone still excist , but becomes invisible. When I turn back to another view it is still there. But for some reason it is unhandled. It is not that big thing, though. It looks as if the refresh moment isn't there. I just was concerned, as it breaks the commen modelling task. Quote Link to post Share on other sites
robcat2075 370 Posted January 27 Share Posted January 27 I believe #QNAN means "quantity not a number" I think the quickest solution is to delete the Pose and redo it. Delete the Pose in model's User Properties first. Then delete the empty folder in the PWS. Quote Link to post Share on other sites
Madfox 8 Posted January 28 Author Share Posted January 28 Thanks for your reply! Handiest way of avoiding is not deleting a dynamic constraint and then continuing modelling. I thought quaternation, but it looks like a non integer. Solved. Quote Link to post Share on other sites
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