Jump to content
Hash, Inc. Forums

Colors misbehaving


Pitcher

Recommended Posts

Tonight, I was putting different hands on one of the models I made several years ago. I imported the hands into the model file, and some of the patches on the model turned solid black and others were spotty and looked singed. I tried refinding normals and that helped some, but I still have areas that are a problem. I was wondering what might cause this and how to fix it? Is there a setting that has gone haywire? I will attach a picture showing an area that was affected. Thanks for your help.

 

Roman Messenger0.png

Link to comment
Share on other sites

I'm guessing you were using the Porcelain material. It's really picky about the normals. You just have to go in and manually change the normals until you get them all. On the plus side, it's a handy way to find normals that aren't going the right way.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...