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DrPhibes

Mac Rotoscope-realtime decals render error

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I have been teaching a few people A:M and I recently ran into a problem with one student. They are on a MAC and when we try to place a rotoscope in a model window, we get a render error exactly like in this post.

https://www.hash.com/forums/index.php?showtopic=46938&hl=mac+rotoscope

 

Besides the render error on the rotoscope the realtime placement of decals and the realtime render of the decals on a model have the same error. However the decal renders correct when ray traced.

 

We have tried changing the realtime driver and restarting to no avail. What other things should we be looking at to fix this error? We do have 18m installed.

 

Thanks in advance,

Charles

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Wild idea... have you tried converting the image to another format?

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This is an old, old problem with A:M on Macs and has to do with the graphics card.
If you have a Mac with something other than an NVIDIA card you most likely won't have this problem, like for example a Mac Mini, 5k Retina iMac or MacPro.
If you are using a laptop Mac then the only way around this is to force the computer to use the integrated Intel Graphics chip (if it has one). You will need third party software to do this, gfxCardStatus, and you won't be able to have a second display connected to your computer whilst using the integrated chip.
Link: https://gfx.io

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Robert, indeed I had tried other image formats with no luck.

 

Markw, I will look at that solution. The Mac is a laptop with the integrated Intel Chip.

 

Thank you both for the suggestions. I hope I can get it solved.

 

Charles

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