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dressing a model


Phil

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Hi,

 

I always model the clothes as part of my model. I would like to add some clothes to the model I'm working on. I'm having a 2 brain cell moment and can not

find any info on doing this. can someone point me in the right direction...

 

Is this done using sim cloth?

 

Thanks

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It's been a long time since I used the 'Dress Me' plugin but that worked great the last time I tried.

Caroline created the plugin and disappeared shortly thereafter so I'm not sure if she'll see this message and weigh in.

(I miss Caroline)

 

I believe the Dress me plugin installs with both Mac and PC.

 

There is a PDF file outlining usage here:

 

DressMe Plugin

 

Added: Whoa. Now I remember just how easy it is to use that plugin! :)

Thom_vested.png

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Thanks for the reminder about the DressMe plugin Rodney.

And it works on Macs now, this could be very useful. Originally it only came in Windows flavor (which is why I probably forgot about it ;)) but I see Steffen must have reworked it at some point.

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The DressMe plugin could be duplicated and that duplicate renamed because it can do so much more than just 'DressMe'.

My thought was to call it 'MergeMe' (as a tip of the hat to the original) or 'Merge and Constrain'.

 

 

Note: It's not enough to just duplicate the plugin though as the name A:M will use is internally stored in the plugin.

Duplicating the plugin manually will just give A:M two plugins in the dropdown menu named 'DressMe'.

 

Disclaimer: The DressMe plugin does not fully answer Phils original query but it can be a great timesaver, especially if you've got multiple props a character needs to be outfitted and those are collected elsewhere.

I believe I will use the DressMe plugin for outfitting my character(s) in my Sci Fi contest entry.

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I just want to give him some jeans and a shirt

 

Well, that's easy enough.

Personally I'd model them into the guy but you have a lot of different avenues you can approach.

 

Added: While I'm sure you are looking for more detail than in the attached, the pants and shirt for Thom here took less than 5 minutes to create and move into place.

All they are is Thom's mesh copy/pasted, scaled up and then moved over Thom (whose mesh was locked down to keep from inadvertently selecting his splines).

quickjeansandshirt.png

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