Jump to content
Hash, Inc. Forums
Sign in to follow this  
Madfox

best favorite

Recommended Posts

Hey Animation Master..,

 

I've been modelling my best friend, uncle Donald.

Great to do, there's only that little bit that makes it different from the original.

Think that will always be, at least a nice try.

 

:P

donald.jpg

donald06.mdl

Share this post


Link to post
Share on other sites

now make him smaller so we have his nephews....

Share this post


Link to post
Share on other sites

I was so impressed by Qu@ckAttack, I couldn't let him go.

His mouth is one of the hardest parts, still have the feeling it could be smaller.

I retraced it with a tga file, but this makes it a little changed.

 

 

I never have found out why he always looks double, but not from the side.

 

:P

Share this post


Link to post
Share on other sites
I never have found out why he always looks double, but not from the side.

 

Double? which part?

Share this post


Link to post
Share on other sites
I never have found out why he always looks double, but not from the side.

 

Double? which part?

 

 

Maybe he means 'double jointed'?

Share this post


Link to post
Share on other sites

I ment, how do you call it .., squint?

Because he's a comic figure he has that strange glare.

 

MM_42.jpg

 

From the side it hardly matters.

Share this post


Link to post
Share on other sites
MM_42.jpg

 

Now I know what bothered me about the beak. You've got a peak along the top that isn't in the drawing.

Share this post


Link to post
Share on other sites

Yeah.., true. I made his mouth from the feet.

And because of the flat attitude I made them twittling.

Hard to make it lipposing, I think there are too many squads.

 

Now I'm examing I see the width of his eyes are too large and I can't use his eyebrows.

Maybe I should start with less vertices to assure it won't become unnecessary complicated.

 

I need a result to improve myself.

:)

Share this post


Link to post
Share on other sites

Translating a 2D character to 3D is challenging, but I love seeing the results.

 

One thing I do when I start one is look for model sheets that will have good turnarounds, so that you get a good idea of what the character is supposed to look like at different angles. Sometimes these don't match up very well, but in most cases, the well-designed characters do.

 

I found this sheet that gives some good angles on Donald:

 

tumblr_mpxwo4sIwo1qzgsk3o1_1280.jpg

Share this post


Link to post
Share on other sites

Hey thanks Largento!

 

I used the VectorDonaldDick file to model it.

Soon I reached the moment it became an odd shape of a showoff.

 

This will help a lot!

 

:P

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...