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NancyGormezano

slow down in real-time playback - ver18a/32

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I am experiencing a severe slow down in real-time shaded mode playback (compared to 16b/32 and 15jplus).

 

In ver 18a/32 I have to playback in wireframe mode to get any reasonable amount of real-time FPS

 

For example if I use the same chor, then:

 

16b/32 will play back in shaded mode >30 FPS; wireframe >50-60 FPS (using opengl)

 

but in 18a/32, shaded I will get a 8-10FPS, wireframe 50-60FPS (using opengl3)

 

If I switch to opengl in ver 18a, then A:M crashes.

 

EDIT:

 

I just noticed in 18a that if I zoom out to make my chor window very, very small on my screen, then the FPS will increase.

 

I also just noticed that 17g/32 also has a slow down in FPS in shaded mode - but 17g appears to be using opengl. So I am guessing that it is not a matter of the use of Opengl versus opengl3

Edited by NancyGormezano

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OK - mark this one up to "Stupid user tricks"

 

Turns out that I hadn't "paged down" when in shaded mode in vers 18a. duh. The FPS is just as good.

 

Yes my face is all eggy looking :blink:

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Hooray! Solved problems are the best ones.

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