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  • Hash Fellow
The PRJ has some additional animation and particle smoke effects with smoke shadows even.

 

The fuse texture is displacement mapping on a simple cylinder.

 

The proper play range is from 02:00 to 07:00

 

KaBoom09c_rollin_nudge_back.zip

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Where's the kaboom.

There was suppose to be an earth shattering kaboom.

 

Very nice Robert!

I'd say that all you'd need for the 'boom' would be to cut to another shot/scene and insert a nice sound to go with the transition.

 

This must have been close to the same timeframe as when you were creating rope (i.e. Shaggy the rope charmer from 'Bus Stop')?

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