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Hash, Inc. - Animation:Master

Rigging - How to make something swing


Sean delgatto

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I have a character that holds a staff and from it is a hook from which a lantern will swing back and forth. But what I want it to do is to swing naturally rather than animated myself if at all possible. So Basically the character will move the stick itself, then depending on the direction, speed, and etc the program will figure out how it will react.

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Hi Sean ... you must create a rig and in the last bone to use Dynamic constraint... in its properties go to Dynamic Options -> Targeting -> Stiffness ... here you can adjust how the bones will be affected ( hard / soft ). Remember, use the dynamic constraint in the last bone, in your project in the lantern.

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Hi Sean ... you must create a rig and in the last bone to use Dynamic constraint... in its properties go to Dynamic Options -> Targeting -> Stiffness ... here you can adjust how the bones will be affected ( hard / soft ). Remember, use the dynamic constraint in the last bone, in your project in the lantern.

 

Sweat thank ya, will give it a try!

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