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Hash, Inc. - Animation:Master

Seeing The Wrong Side Of Patches


markw

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Has anyone else noticed an odd habit of patches only showing their inside surfaces in Shaded Wireframe mode when trying out CP waitings in an Action Window?

All is well until you start to move something. Makes it really difficult to check for correct mesh deformation and spotting any poke through if there's some underlying mesh.

Doesn't always happen but it dose seem to happen a good 90% of the time for me.

Using v16a and 15j+ on Mac 10.6.8, with an i7 & 8GB RAM

Patches_In_Action_Windows.mp4

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Yes it's some sort of video card drawing thing. i get it only when i am using the rotate manipulator.

 

Try closing all other windows in your view. If you have "Workbook" on you can see a tab for every open window.

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