Meowx Posted July 15, 2011 Share Posted July 15, 2011 I've got actions that give characters base setups for weapons; drag the character into a chor, drag the action on to them and they've got weapons in hand and ready to go. However, I can't seem to figure out how to access the relationships (orient like, translate to) mid-chor. For example, if I want to have them pick up/drop something or flip a weapon around in their hand, I can't figure out how. Do I just have to set the weapons and stuff up in the chor separately every time, do I have to have tailor-made actions for each instance, or am I missing something here? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted July 15, 2011 Hash Fellow Share Posted July 15, 2011 Do I just have to set the weapons and stuff up in the chor separately every time, I would think this is much simpler if you really need to do much with the object , however... ... if you "Show more than drivers" the bones in the action object will be made visible in the PWS Also the bones in an action object are visible/selectable/moveable if you select the parent model then go to skeletal mode. Quote Link to comment Share on other sites More sharing options...
Meowx Posted July 15, 2011 Author Share Posted July 15, 2011 Yeah, I got that far, but I couldn't find the relationship itself anywhere (to modify its value). I went ahead and just deleted the relationships from the action and re-applied them in the chor. Thanks! Quote Link to comment Share on other sites More sharing options...
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