Ilidrake Posted March 2, 2011 Share Posted March 2, 2011 I've been working on a short piece for a while now and I'm using the TSM2 for all my models. I've been looking over alot of tutorials and have learned a lot about keyframing. I still can't seem to figure out how to make the hands of the character remain in place while the torso is moving, because this of course affects the arms which in turn affect the hands. I have tried this with IK and FK and the hands continue to move. Anyone have any suggestions on keeping them rooted to one place? Quote Link to comment Share on other sites More sharing options...
itsjustme Posted March 2, 2011 Share Posted March 2, 2011 I've been working on a short piece for a while now and I'm using the TSM2 for all my models. I've been looking over alot of tutorials and have learned a lot about keyframing. I still can't seem to figure out how to make the hands of the character remain in place while the torso is moving, because this of course affects the arms which in turn affect the hands. I have tried this with IK and FK and the hands continue to move. Anyone have any suggestions on keeping them rooted to one place? Using IK arms should keep the hands from moving...unless you reach the limits of the length of the arms. Hope that helps. Quote Link to comment Share on other sites More sharing options...
Ilidrake Posted March 2, 2011 Author Share Posted March 2, 2011 Thanks David! I figured it out and it works great. Quote Link to comment Share on other sites More sharing options...
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