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TGMC#3: Andromeda Ascendant


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Yep, when done it should basically be one continuous model. It's one of those rare mech items that is definitely better suited for AM, I can't imagine trying to model that in a poly program, cause one of the things I count on for this model is AMs organic curves and they sure do come in handy on this ship!

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Well, basic shape is pretty much done, now I'll be moving on to some of the larger details of the ship

 

post-9859-1297266577_thumb.png

 

EDIT: The interesting thing about this model, is with it's multiple flowing curved elements, this model is fairly heavy on the 5 point patches (44 to be exact)

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