Gerry Posted April 25, 2010 Share Posted April 25, 2010 Rigging my Jetwasp model I've got all the bones in, figured out what control bones I needed and in an Action window I created the necessary constraints. Testing in the Action window everything works great. But when I bring the model into the chor, the constraints aren't available. In User Properties I turn on the pose I created in the Action window (probly did something wrong at that step but I can't tell) with the constraints, but they won't activate. Maybe I'm working in the wrong window? Where exactly should the constraints be created, in a Pose? A relationship? They're not extensive and I don't mind doing them over, but I need to know the *right* place to create them so I can turn them on and off. Quote Link to comment Share on other sites More sharing options...
HomeSlice Posted April 26, 2010 Share Posted April 26, 2010 Usually you create constraints in an On/Off Pose window, not in an Action window. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted April 26, 2010 Hash Fellow Share Posted April 26, 2010 If you did create constraints in an Action you would need to drop that action on the character once you have him in the chor. I think that was the old school way of doing it long ago. Quote Link to comment Share on other sites More sharing options...
Gerry Posted April 26, 2010 Author Share Posted April 26, 2010 Well there you go! I knew it was something like that but losing track of the various, er, thingies... As I've mentioned, I do all my AM work at my day job. The down side of this arrangement is that I was at the office last night (Saturday) til 2:30am and I'm here now, at 9:00 on Sunday. The way the work bunches up at night and on the weekends, I don't know why we even bother doing a regular 9 to 6 day shift. so just saying that while I've been working on the rigging, my brain thingie is not at its best. Quote Link to comment Share on other sites More sharing options...
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