Gerry Posted March 1, 2010 Share Posted March 1, 2010 When I go to add fan bones to the TSM rig I find that they're floating in space. But for some reason the "Attached to Parent" option isn't present for these bones. I first select the bone I want to parent it, but that doesn't help. Quote Link to comment Share on other sites More sharing options...
Hutch Posted March 1, 2010 Share Posted March 1, 2010 Only one bone can be attached to a parent. For example if the forearm bone is attached to the upper arm bone (bicep) then an elbow fan bone cannot be attached also. Quote Link to comment Share on other sites More sharing options...
HomeSlice Posted March 1, 2010 Share Posted March 1, 2010 If you want a fan bone to move with the bones it is ... uh ... fanning, make it a child of the bone that is highest in the heirarchy. For example: Say you have an arm with a bicep bone and a forearm bone, and you want a fan bone at the elbow. Make the fan bone a child of the bicep, so it and the forearm bone are siblings under the bicep. Now the fan bone will move with the bicep. You don't make it a child of the forearm bone because then you cannot constrain it to Orient Like (50%) the forearm. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted March 1, 2010 Hash Fellow Share Posted March 1, 2010 "attach to parent" is about whether pulling on a bone will drag along its parent. Fan bones don't need it. They merely need to be children of the bone you want them to move with. A fanbone at an elbow would be a child of an upper arm (or bicep) bone, for example. You make bones children of other bones in the heirarchy shown in the PWS. Quote Link to comment Share on other sites More sharing options...
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