Jump to content
Hash, Inc. - Animation:Master

imported Action file


petokosun

Recommended Posts

  • Replies 3
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

I'm assuming you're trying to apply a A:M Track action? You'll have to make sure the exported bone names match the names of the bones in your face rig. If you're controlling the face with poses, you'll have to make sure you name the poses exactly like the poses on your model.

Did you read the A:M tutorial that's included with A:M / Zign Track? That covers pretty much all the steps you'll have to take to get it working.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...